Main > Features > Postprocessing

Tiny2D includes several built-in postprocessing filters such as
bloom, camera shake or old tv.

You can implement your own post-processing filters using
render targets and custom materials.

Sample code:

// Enable all supported post-processing filters

Postprocessing::EnableBloom();
Postprocessing::EnableOldTV();
Postprocessing::EnableRainyGlass();
Postprocessing::StartQuake();






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